搜索资源列表
3D地形纹理
- 3D地形模拟2(带纹理)PC版
FractalTerrain.rar
- 模拟分形纹理生成的opengl程序,采用分形的方法生成地形图像,Simulation of fractal texture opengl generated procedures, the use of fractal methods to generate topographic images
分形技术实现的地形和天空云层的模拟
- 分形技术实现的地形和天空云层的模拟,可实现地形的渲染和不同纹理的选择,-Technology of fractal terrain simulation of clouds and sky, terrain rendering, and enables selection of different textures,
CU_Multitexture
- directx+hlsl实现的多层纹理地形绘制 -directx+ hlsl achieve multi-texture terrain rendering
MyDTM
- 一个数字地形程序。主要功能有:DEM数据读取,归一化;OpenGL中为DEM添加纹理数据;OpenGL中场景漫游操作;添加3ds模型到OpenGL场景中。-A digital terrain procedures. Main functions: DEM data read, normalized OpenGL texture for the add DEM data OpenGL scene roaming in operation add 3ds model to OpenGL sce
openGL
- 基于openGL图形开发包的三维地形可视化软件,可以进行地形漫游,放大】缩小、旋转等操作,可粘贴各种纹理。-OpenGL graphics development kit based on three-dimensional terrain visualization software, you can roam the terrain, zoom】 shrink, rotate, etc, can be pasted variety of textures.
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- 【例程3】形高度数据,将地形数据组织成均匀三角网格,通过OpenGL绘制三维地形,并进行地形纹理贴图。同时要求实现地形的漫游,即可以前后左右移动视点来观察地形。-From the elevation map (digital elevation map) to read the terrain elevation data, terrain data will be organized into a uniform mesh, through the OpenGL rendering terra
TexBlendTerrain
- 多重地形纹理演示 Introduction to 3D Game Programming with DirectX 9.0中的例子-Multi-terrain texture Demo Introduction to 3D Game Programming with DirectX 9.0 examples
MyTerrain1
- 修改版的openGL3D地形生成,添加了表面纹理贴图,更加真实-Modified version of the openGL3D Terrain Generation, add a surface texture mapping, and more real
terrainRendor
- 一个纹理地形渲染器,可以根据数据生成3D地形,适合在游戏开发中使用-a 3D terrain rendor, developed by DirectX and VC++, is applicable to simple 3D game development
terrain.cpp
- 3D地形的CPP文件,只实现了地面的多纹理混合。-3D topography of the CPP file
FractalTerrain
- 本程序是用vc++6.0与opengl编写的三维地形仿真程序,同时添加了纹理!-This procedure is vc++6.0 with opengl prepared three-dimensional topography simulation program, and added texture!
Map
- 利用OpenGL根据.raw作为高度图文件绘制地形,按键f为GL_FILL模式,按键l为GL_LINE模式,m为纹理贴图的地形,c为自己设置颜色的地形,h和t切换不同的地形.-The use of OpenGL in accordance with. Raw height map as a document mapping the topography, key f for GL_FILL mode l for GL_LINE mode button, m for the texture map
OpenGL_Terrain
- OpenGL地形---这个演示展示了一种纹理混合贴图(Texture Blending)的技术。-OpenGL terrain demo--- this show a mixed picture texture (Texture Blending) technology.
textureex3
- 高程纹理地形,高山,水,可以用鼠标转动画面-Elevation texture terrain, mountains, water, you can rotate the screen with the mouse
Terrain
- direct9 地形渲染 1.生成地形的高度信息,它能使山丘、河流等地带的平滑的过度,模拟自然界的地形 2.控制地形上照相机位置的方法,以便模拟在地形上走动 3.使用地形的纹理和光照-direct9 terrain rendering 1. generate the terrain height information, which enables the hills, rivers and other areas over the smooth, analog nature of the te
OPENGlshili
- 三维地形生成算法(Diamon-Square)和天空纹理绘制的源代码-3D terrain generation algorithm (Diamon-Square) and the sky texture mapping the source code
用OPENGL+MFC编的三维地形
- 用OPENGL+MFC编的三维地形,可以构建TIN,旋转,平移,还加了纹理贴图,有数据。-OPENGL+ MFC series with three-dimensional terrain, you can build TIN, rotation, translation, has added texture, there are data.
FireKylinGameDemo0.1.0
- 自己做的游戏DEMO,有地形高度图,纹理混合,骨骼动画,天空和,水等等,对初学者有很大的帮助-Do their own games DEMO, a terrain height map, texture blending, skeletal animation, sky and water, etc., is very helpful for beginners
textureex3
- OPenGL开发的高程地形,纹理地形,给予VC++ 开发。-Using OPenGL to create Terrinten